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ASU Electronic Theses and Dissertations


This collection includes most of the ASU Theses and Dissertations from 2011 to present. ASU Theses and Dissertations are available in downloadable PDF format; however, a small percentage of items are under embargo. Information about the dissertations/theses includes degree information, committee members, an abstract, supporting data or media.

In addition to the electronic theses found in the ASU Digital Repository, ASU Theses and Dissertations can be found in the ASU Library Catalog.

Dissertations and Theses granted by Arizona State University are archived and made available through a joint effort of the ASU Graduate College and the ASU Libraries. For more information or questions about this collection contact or visit the Digital Repository ETD Library Guide or contact the ASU Graduate College at gradformat@asu.edu.


Date Range
2010 2019


Providing the user with good user experience is complex and involves multiple factors. One of the factors that can impact the user experience is animation. Animation can be tricky to get right and needs to be understood by designers. Animations that are too fast might not accomplish anything and having them too slow could slow the user down causing them to get frustrated. This study explores the subject of animation and its speed by trying to answer the following questions – 1) Do people notice whether an animation is present 2) Does animation affect the enjoyment of a transition? and …

Contributors
Ijari, Kusum, Branaghan, Russell, Chiou, Erin, et al.
Created Date
2019

Previous research has shown that training visual attention can improve golf putting performance. A technique called the Quiet Eye focuses on increasing a player’s length of fixation between the ball and the hole. When putting, the final fixation is made on the ball before executing the stroke leaving players to rely on their memory of the hole’s distance and location. The present study aimed to test the effectiveness of Quiet Eye training for final fixation on the hole. Twelve Arizona State University (ASU) students with minimal golf experience putted while wearing eye tracking glasses under the following conditions: from three …

Contributors
Gomez, Dennis, Gray, Robert, Branaghan, Russell, et al.
Created Date
2019

Previous literature was reviewed in an effort to further investigate the link between notification levels of a cell phone and their effects on driver distraction. Mind-wandering has been suggested as an explanation for distraction and has been previously operationalized with oculomotor movement. Mind-wandering’s definition is debated, but in this research it was defined as off task thoughts that occur due to the task not requiring full cognitive capacity. Drivers were asked to operate a driving simulator and follow audio turn by turn directions while experiencing each of three cell phone notification levels: Control (no texts), Airplane (texts with no notifications), …

Contributors
Radina, Earl, Gray, Robert, Chiou, Erin, et al.
Created Date
2019

The advancement of technology has transformed information consumption into an accessible and flexible process. The open learning ecosystem that exists online relies on self-direction. Learners are able to effectively fulfill personal learning goals with preferred content forms, specifically by utilizing Massive Open Online Courses (MOOC). It is essential to investigate the role of mediums in distributed learning to initiate human-centric design changes that best support the learner. This study provides insight into how choice influences self-learning and highlights the major engagement difficulties of MOOCs. Significant attrition was experienced while issuing text and audio material to participants for three weeks. Although …

Contributors
Woods, Quintin, Roscoe, Rod, Craig, Scotty, et al.
Created Date
2019

This study was undertaken to ascertain to what degree, if any, virtual reality training was superior to monitor based training. By analyzing the results in a 2x3 ANOVA it was found that little difference in training resulted from using virtual reality or monitor interaction to facilitate training. The data did suggest that training involving rich textured environments might be more beneficial under virtual reality conditions, however nothing significant was found in the analysis. It might be possible that significance could be obtained by comparing a virtual reality set-up with higher fidelity to a monitor trial. Dissertation/Thesis

Contributors
Whitson, Richard, Gray, Robert, Branaghan, Russell, et al.
Created Date
2019

Future autonomous vehicle systems will be diverse in design and functionality since they will be produced by different brands. In the automotive industry, trustworthiness of a vehicle is closely tied to its perceived safety. Trust involves dependence on another agent in an uncertain situation. Perceptions of system safety, trustworthiness, and performance are important because they guide people’s behavior towards automation. Specifically, these perceptions impact how reliant people believe they can be on the system to do a certain task. Over or under reliance can be a concern for safety because they involve the person allocating tasks between themselves and the …

Contributors
Celmer, Natalie, Branaghan, Russell, Chiou, Erin, et al.
Created Date
2018

ELearning, distance learning, has been a fast-developing topic in educational area. In 1999, Mayer put forward “Cognitive Theory of Multimedia learning” (Moreno, & Mayer, 1999). The theory consisted of several principles. One of the principles, Modality Principle describes that when learners are presented with spoken words, their performance are better than that with on-screen texts (Mayer, R., Dow, & Mayer, S. 2003; Moreno, & Mayer, 1999).It gave an implication that learners performance can be affected by modality of learning materials. A very common tool in education in literature and language is narrative. This way of storytelling has received success in …

Contributors
Wu, Mengxuan, Craig, Scotty D., Branaghan, Russell, et al.
Created Date
2018

Interface design has a large impact on the usability of a system, and the addition of multitasking only makes these systems more difficult to use. Information processing, mental workload, and interface design are determining factors that impact the performance of usability, and therefore interface design needs to be more adapted to users undergoing a high mental workload. This study examines how a primary task, visual tracking, is affected by a secondary task, memory. Findings show that a high mental workload effects reaction time and memory performance on layouts with a high index of difficulty. Further research should analyze the effects …

Contributors
Srikantha, Sainjeev, Gray, Robert, Cooke, Nancy, et al.
Created Date
2018

Highly automated vehicles require drivers to remain aware enough to takeover during critical events. Driver distraction is a key factor that prevents drivers from reacting adequately, and thus there is need for an alert to help drivers regain situational awareness and be able to act quickly and successfully should a critical event arise. This study examines two aspects of alerts that could help facilitate driver takeover: mode (auditory and tactile) and direction (towards and away). Auditory alerts appear to be somewhat more effective than tactile alerts, though both modes produce significantly faster reaction times than no alert. Alerts moving towards …

Contributors
Brogdon, Michael A, Gray, Robert, Branaghan, Russell, et al.
Created Date
2018

The current study investigated the task of coloring static images with multimedia learning to determine the impact on retention and transfer scores. After watching a multimedia video on the formation of lightning participants were assigned to either a passive, active, or constructive condition based on the ICAP Framework. Participants colored static images on key concepts from the video, passive condition observed the images, active condition colored the images by applying the concepts, and the constructive condition colored the images by generating new ideas and concepts. The study did not support the hypothesis that the constructive condition would have increased retention …

Contributors
Williams, Jennifer S, Craig, Scotty D, Roscoe, Rod, et al.
Created Date
2018