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Enhancing the Affordances of a Tangible Learning Environment through Prompts Delivered through a Teachable Robotic Agent

Abstract For this master's thesis, a unique set of cognitive prompts, designed to be delivered through a teachable robotic agent, were developed for students using Tangible Activities for Geometry (TAG), a tangible learning environment developed at Arizona State University. The purpose of these prompts is to enhance the affordances of the tangible learning environment and help researchers to better understand how we can design tangible learning environments to best support student learning. Specifically, the prompts explicitly encourage users to make use of their physical environment by asking students to perform a number of gestures and behaviors while prompting students about domain-specific knowledge. To test the effectiveness of these prompt... (more)
Created Date 2014
Contributor Thomas, Elissa (Author) / Burleson, Winslow (Advisor) / Muldner, Katarzyna (Committee member) / Walker, Erin (Committee member) / Glenberg, Arthur (Committee member) / Arizona State University (Publisher)
Subject Computer science / Educational technology / embodiment / geometry / prompts / tangible learning environment / teachable agent
Type Masters Thesis
Extent 64 pages
Language English
Reuse Permissions All Rights Reserved
Note M.S. Computer Science 2014
Collaborating Institutions Graduate College / ASU Library
Additional Formats MODS / OAI Dublin Core / RIS

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Description Dissertation/Thesis