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A Call to Action: Embodied Thinking and Human-Computer Interaction Design

Description This chapter is not a guide to embodied thinking, but rather a critical call to action. It highlights the deep history of embodied practice within the fields of dance and somatics, and outlines the value of embodied thinking within human-computer interaction (HCI) design and, more specifically, wearable technology (WT) design. What this chapter does not do is provide a guide or framework for embodied practice. As a practitioner and scholar grounded in the fields of dance and somatics, I argue that a guide to embodiment cannot be written in a book. To fully understand embodied thinking, one must act, move, and do. Terms such as embodiment and embodied thinking are often discussed and analyzed in writing; but if the purpose is to learn how to... (more)
Created Date 2018
Contributor Rajko, Jessica (Author)
Subject somatics / dance / movement / human-computer interaction / wearable technology / Google glass
Type Text
Extent Nine pages
Language English
Identifier ISBN: 978-1138844308
Reuse Permissions All Rights Reserved
Citation Rajko, Jessica (2018). A Call to Action: Embodied Thinking and Human-Computer Interaction Design. In Sayers, J. (Ed.), The Routledge Companion to Media Studies and Digital Humanities (195-203). Routledge.
Collaborating Institutions ASU Library
Additional Formats MODS / OAI Dublin Core / RIS

1.0 MB application/pdf
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